Hello,
In the client topic I said I'd talk about what I thought of the uncial world design. Well, I do like that it will be dynamic. There is very little of that in text gaming, and as someone who relies on text gaming to be his Wow or Everquest, this is sorely lacking.
Story-based quests are also lacking too, just go fetch/kill this NPC quests which I find incredibly repetitive. I think that the area design is nice. Autopiloting to areas you've visited before is a much needed feature and I wish more games did that. However, my concern, and this needs to be an improvement for blind players, is mapping. Since you provide a high level of detail regarding descriptions and even combat battle text I hope, my idea is that you can provide some kind of text map that is dynamically generated based on the area. We shouldn't get straight directions, as when people look at a map they generally still have to think about where they are going. On muds with southeast, northwest, southeast and southwest as well as the four N E S W, I'd ask for directions. But since THom doesn't seem to have that, I welcome that and wouldn't mind any kind of dynamically generated text map on where I am and maybe I can select where I want to go or just get a general overview of the area.
I'd like to see more wiki pages as it's not very refined yet. If you're curious on what great battle text in a mud is, check out Cybersfear. While their theme isn't exactly related to Thom, and the text can be a bit unrealistic at times, the battle flows like a story and is worth checking out just for the combat system alone. Everything else in the game flows like that, but you need a character background and all that to start.
Anyway, I hope you take these thoughts and can make suggestions from them somehow. Loving the design concepts so far, though I do agree with one post on TMC, that mud players will be mud players and Wow is Wow. I don't think we'll ever get anyone to switch regardless of how easy the game is or how much you don't have to grind.
That's another thing, how do you plan to prevent grinding so much?
Thanks.